﻿#region Using region
using System;
using System.Collections.Generic;
using System.Collections;
using System.Threading;
using System.Collections.Specialized;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Audio;
using Microsoft.Xna.Framework.Content;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework.Input;
using Microsoft.Xna.Framework.Storage;
using Microsoft.Xna.Framework.GamerServices;


using JigLibX.Physics;
using JigLibX.Collision;
using JigLibX.Geometry;
using JigLibX.Math;
using JigLibX.Utils;
using sqengine.PhysicObjects;
using JigLibX.Vehicles;
using System.Diagnostics;



using sqengine.Engine;
using sqengine.Components;
using sqengine.Engine.Common;


using SqEngine.Components;
using SqEngine.Audio;
using SqEngine;


using PK3Model;
#endregion

namespace sqengine
{

    partial class sqengine : Microsoft.Xna.Framework.Game
    {
        private bool enabledinput = false;

        public bool IsInputEnabled { get { return enabledinput; } set { enabledinput = value; } }
        public bool IsGuiActive { get { return UI_cmd.Active(); } }
    }
}